ThreeB 1.1
|
Code dealing with storm imagery (low level). More...
#include <gvars3/instances.h>
#include <cvd/image_io.h>
#include <cvd/convolution.h>
#include <TooN/wls.h>
#include <tr1/tuple>
#include "storm_imagery.h"
#include "debug.h"
#include "utility.h"
Go to the source code of this file.
Functions | |
vector< Image< float > > | load_and_preprocess_images2 (const vector< string > &names) |
vector< Image< float > > | load_and_preprocess_images (const vector< string > &names) |
pair< double, double > | auto_fixed_scaling (const vector< Image< float > > &ims, double frac) |
vector< Image< float > > | load_and_normalize_images (const vector< string > &files) |
Code dealing with storm imagery (low level).
Definition in file storm_imagery.cc.
pair<double, double> auto_fixed_scaling | ( | const vector< Image< float > > & | ims, |
double | frac | ||
) |
Compute the mean and variance of the (on average) darkest pixels, in order to find the correct scaling, by examining hte background.
Definition at line 197 of file storm_imagery.cc.
References assert_same_size(), and sq().
Referenced by load_and_normalize_images().
{ assert_same_size(ims); //Compute the mean image (ish) Image<double> ave(ims[0].size()); ave.fill(0); for(unsigned int i=0; i < ims.size(); i++) for(int y=0; y < ave.size().y; y++) for(int x=0; x < ave.size().x; x++) ave[y][x] += ims[i][y][x]; //Find the smallest N% of the pixels... vector<pair<double, ImageRef> > pixels; for(int y=0; y < ave.size().y; y++) for(int x=0; x < ave.size().x; x++) pixels.push_back(make_pair(ave[y][x], ImageRef(x,y))); int npix = (int) floor(frac *pixels.size() + 0.5); npix = max(0, min(npix, (int) pixels.size())); nth_element(pixels.begin(), pixels.begin() + npix, pixels.end()); pixels.resize(npix); //Now compute the mean and variance of those pixels. double sum=0, sum2=0; for(unsigned int i=0; i < ims.size(); i++) { for(unsigned int j=0; j < pixels.size(); j++) { sum += ims[i][pixels[j].second]; sum2 += sq(ims[i][pixels[j].second]); } } double num = 1.0 * pixels.size() * ims.size(); double mean = sum / num; double std = sqrt(((sum2/num) - mean*mean) * num / (num-1)); cout << "Automatic determination of fixed scaling:" << endl << "mean = " << mean << endl << "std = " << std << endl << "sqrt(mean) = " << sqrt(mean*255)/255 << endl; return make_pair(mean, std); }